

Optional: The Cemetary is a good optional addition to the list of the current cards as it will add more enemies with souls.

Forest (Thicket) - Increase the player's attack speed by 2% per thicket.

River - Rivers double the effect of adjacent cards.However, once reaching Mountain Peak status they will also spawn a Harpy every two days. These can be built up into a Mountain Peak which increases the players base health by 48% and an additional 2% for each additional adjacent rock/mountain tile. Rock (Mountain) - Increase the player's base HP by 2% and further increase by one percent for each additional adjacent rock/mountain.It can also spawn Watchers that are afraid of nearby Vampires. Temporal Beacon - Speeds up time by 50% within it's range.Smith's Forge - Trades out two items from the player's inventory to cause them to take 20% less damage for 10 hits per piece of equipment.Village - Villages heal the player 20x the number of loops and offer quests for the player to complete.Vampire Mansion - Adds vampires to battles on adjacent tiles.Spider Cocoon - Spawn a spider in an adjacent tile once per day.Grove - Spawns a ratwolf every two days in the loop that can move to one adjacent tile.Blood Grove - It's roots devour enemies under 15% of their health pool.
